On this episode of the deep fried deliciousness, I sit down with a good friend of mine - Seb Varas, Animator on Dead by Daylight. Seb brings us some delicious tidbits of an animating nature...
Podcast
On this episode Me and the Cote discuss the goings on over the past 12 months on the 2 million+ selling Dead by Daylight. We hash out the high points, low points, mistake and successes...
How well do you know your game music? Could you tell a diegetic work if it smacked you in your ear holes? ...
How you ask? Good sound design sets the stage for the action and immerses the player into the world of the game. It also enhances the narrative and aids in the telling of your story ...
Welcome to another episode of the DFG. Me and Cote discuss the crazy (and somewhat unexpected) success of ‘Dead by Daylight’. It’s been about 6 weeks since release ...
How do sound and gameplay come together for immersion and playability? What does a game designer expect from a sound designer? My good (and handsome) buddy Cam Britton is here to help me take on these topics ...
What have we been up to recently? I’m currently loving the top-down blaster ‘Alienation’ (the game not the existential break ...
Well the title really does say it all. This week Cam (audio designer at Ubisoft Toronto and all around great guy) and I discuss these ...
Regular Kevin and I begin by discussing the merits (or lack thereof) of the 1994 Damon Wayan’s ‘comedy’ “Blankman”. This is a perfect segway into our discussion of the rise of, and massive importance of Twitch...
This week ‘Mc Ote’ (catchy I think) and I begin by discussing his recent foray into the culinary arts, specifically bread. It’s not all smashing dough though. We talk about the fact that no matter who you are and how you market, you’re selling your game one copy at a time...
On today’s episode ‘Regular Kevin’ and I start by discussing the history of difficulty in games: how Nintendo’s (and the video game industry’s) technical and content difficulties in the 1980’s contributed to short, brutal games made by incredibly small teams...
Today’s podcast features a new co-host: Cam Britton - Sound Designer at Ubisoft Toronto. We start by discussing his history and how he got into the ‘biz. Studying composing and arranging in school...